If you need to design a dungeon and you're stuck for ideas; these posts can help you break down the problem into things to consider and details that give additional flavour to another 20'x30' room and it's associated corridors and dressing. 2009 is the Year of the Megadungeon and now there's the one page dungeon template you really have no excuse!
elements (& alternatives) - how the four elements can shape a dungeon.
character - what purpose does it serve, and what do you want players to experience?
organisation - who's in, who's out, who's who?
legendry - are there good stories about the place and who's telling them?
ordnance - traps and other ways the dungeon hurts intruders.
gimmicks - set dressing, recurring themes and phat loots.
you - a key ingredient and a noble tradition of self-referential humour.
Positioned at the edge of the first piazza after the market gate, The Lance And Board is a well-maintained stone gatehouse bought as the cit...
Metric: Pieces. Whether of eight, of mind or meeses depends on the game. DISCLAIMER: Review based on PDF copy provided by Open Design. ...
This month's RPG Blog Carnival about garbage and sewers (hosted by 6d6 RPG ) drew me in. After all, if I can write about this, then ...
A trio of sites that help get ideas together. What happens next? That's down to you. Springpad - This intuitive notepad app has hi...
A play by Jose Zorilla performed in Spain on All Saint's Day for over 100 years, the story provides buckets of inspiration, be it the n...