Monday, 25 April 2011

slithermaw

No. Enc.: 1 (1d2)
Alignment: Chaotic
Movement: 60' (20')
Armor Class: 6
Hit Dice: 4d8
Attacks: 1d4 (bites)
Damage: 1d6
Save: T4
Morale: 7
Hoard Class: IV

The slithermaw is a boneless mass of chomping fanged mouths with forked tongues amid rubbery pallid flesh covered with fine whiskers.  It crawls patiently toward it's prey, using some of it's mouths for traction.  This ungainly flowing movement makes the incautious mock it. Yet it's patience combined with keen senses (able to see invisible within 20' of it) makes it a deadly predator.  Though it's bulk limits the number of mouths it can bring to bear, it is stealthy.  Treat a slithermaw as having move silently skill of 50% and hide in shadows of 45%.  The slithermaw's innards sometimes contain indigestible gold pieces and the truly desperate can usually find pocket change though this process is vile enough to require a saving throw vs poison or feel nauseated (-2 to hit, half movement) for the next turn.

2 comments:

  1. Marvelously grotesque. I love the name too.

    ReplyDelete
  2. Thanks! Naming is so important or you end up with the senmurv. Or the flumph even.

    ReplyDelete

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