No. Enc.: 1d4 (3d6)
Movement: 60' (20')
Armor Class: 7
Hit Dice: 1d8+1
Attacks: 1 (by weapon)
Damage: 1d6 or by weapon
Hoard Class: None
These undead appear as maimed zombies held together by broken armour and weapons embedded in them. Animated by vengeful necromancers, they explode if reduced to zero hit points or are turned (but not destroyed). This explosion causes 1d6 damage in a 10' radius (save vs. Death Magic to halve damage) and destroys the undead. Those killed in a wartorn's explosion rise as wartorn in three nights unless the deceased is buried on holy ground or receives a bless spell. Holy water damages them and stops them from exploding.
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A play by Jose Zorilla performed in Spain on All Saint's Day for over 100 years, the story provides buckets of inspiration, be it the n...
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