Monday, 23 January 2012

wartorn

No. Enc.: 1d4 (3d6)
Alignment: Chaotic
Movement: 60' (20')
Armor Class: 7
Hit Dice: 1d8+1
Attacks: 1 (by weapon)
Damage: 1d6 or by weapon
Save: F1
Morale: 12
Hoard Class: None

These undead appear as maimed zombies held together by broken armour and weapons embedded in them.  Animated by vengeful necromancers, they explode if reduced to zero hit points or are turned (but not destroyed).  This explosion causes 1d6 damage in a 10' radius (save vs. Death Magic to halve damage) and destroys the undead.  Those killed in a wartorn's explosion rise as wartorn in three nights unless the deceased is buried on holy ground or receives a bless spell.  Holy water damages them and stops them from exploding.

3 comments:

  1. Simple variation for undead. I like this because the fluff text is not over complicated but still there is enough to make a difference.

    ReplyDelete
  2. Very clever. A little bit of tweaking gives a zombie a whole new feel!

    ReplyDelete
  3. Thanks guys. This was a twist on the hapless zombie. :)
    Glad you liked.

    ReplyDelete

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