Monday 9 January 2012

dicerdecan

No. Enc.: 1d4 (2d10)
Alignment: Chaotic
Movement: 120' (40')
Armor Class: 6 (studded leather)
Hit Dice: 5d8
Attacks: 2 (gore, by weapon)
Damage: 2d4/by weapon
Save: C5
Morale: 8
Hoard Class: XXII

These abhuman creatures with fiery eyes are what remnants of an order of clerics corrupted by a violent Chaotic entity.  Named for the pair of horns jutting from their forehead, they charge into melee wielding clerical weapons and goring with the horns on their head.  They can cast spells and use magic items as a 4th-level cleric (3 x 1st-level spells, 2x 2nd-lvl spells) but cannot turn undead.  Dicerdecan lairs are temples to Chaotic powers, the dicerdecans performing the duties of clerics eagerly.  Some clerics of Chaos will work with dicerdecans if they make an offering to the cleric.

2 comments:

  1. Cool! Extra points for use of the word "abhuman."

    ReplyDelete
  2. Yeah! Now I have to create monsters to incorporate 'squamous', 'rugose' and 'eldritch'.

    ReplyDelete

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