Monday 16 January 2012

narquodi

No. Enc.: 2d4 (3d6)
Alignment: Chaotic
Movement: 90' (30')
Armor Class: 6
Hit Dice: 3d8
Attacks: 3 or 2 (claw/claw/bite or by weapon and bite)
Damage: 1d3/1d3/1d4 or by weapon/1d4
Save: F3
Morale: 7
Hoard Class: XXI

These hunched-over, hirsuite humanoids have ape-like muzzles, long, rawboned hands and dead black eyes.  Malicious mockeries of humans made by magical experiments, they band together to prey on the weak.  Narquodi have limited empathic senses, they understand the intent behind any spoken word.  This talent has seen them used as bodyguards by paranoid magic-users.  Narquodi respect, desire and slavishly obey forceful Chaotic women, especially spellcasters or those wielding obvious magic.  Narquodi like to arm themselves with large or heavy weapons aiming to maximise their offensive potential.

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