Monday 3 March 2014

whisperdoom

No. Enc.: 1d4 (1d6)
Alignment: Chaotic
Movement:  120' (40')
Fly:  240' (80')
Armor Class: 4
Hit Dice: 4
Attacks: 1 (touch)
Damage: 1d4 + whisper (see below)
Save: F4
Morale: 12
Hoard Class: XIV

The whisperdoom is a gaunt, robed undead figure whose eyeless face peers from underneath a hood and whose mouth moves in continuous sibilant whispers.  The robes are often marked by signs of torture or penitence.  They cannot be harmed by normal weapons, needing silver or magical weapons to be hurt.  Like all undead they are immune to charm, hold and sleep spells.  A whisperdoom attacks by grasping it's target then whispering in it's ear.  This whisper causes the loss of 1 WIS for 6 turns. If someone is reduced to WIS 0, they permanently become a whisperdoom.  Any whisperdoom is subject to turn undead, being treated as a wight.

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