Friday, 31 May 2013

assorted dungeon talismans

Bling courtesy of
Wikimedia Commons
Roll 1d8 for your minor magical jewellry.
  1. Blessed talisman gives +3 bonus to reaction rolls with good creatures. Evil creatures refuse it taking -1 to hit and AC if forced to wear it.
  2. Friendship talisman gives wearer a +1 bonus to reaction rolls.
    If it changes owner, a new owner must polish it to gain the reaction bonus.
  3. Healing talisman adds 1 hit point for every 8 hours rest. If it changes owner, a new owner must put a drop of their blood on it.
  4. Invisibility talisman gives +10% to hide in shadows checks. If it changes owner, it must be washed in wine to activate it's power.
  5. Luck talisman allows a re-roll for one attack roll or saving throw once a day. The re-roll is binding and only one re-roll is allowed.
  6. Magic talisman gives wearer a +1 bonus to saving throws vs. spells and this increases to +2 on nights where there is a full moon.
  7. Protective talisman gives +2 bonus to AC vs. missile attacks. If it changes owner, it must be washed in holy water to activate it's power.
  8. Vile talisman gives +3 bonus to reaction rolls with evil creatures. Good creatures refuse it, taking -1 to hit and AC if forced to wear it.

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