This creature is created by an unclean spirit possessing a black ram which becomes warped and riddled with worms that cause sickness. Some evil powers create vermivex by clerical ritual.
Number: 1 (1d4)
Movement: 120' (40')
Armor Class: 8
Hit Dice: 2d8+2
Attacks: 1 headbutt
Damage: 2d4 + worms
Save: Cleric 1
Hoard Class: None
This mangy black ram stands 4' at the shoulder and is visibly afflicted by parasites and disease. It attacks by butting with it's horns. On a natural 20, one of the worms infesting it will burrow into an open wound or orifice of it's victim. This leads to nausea (-2 to AC, hit and damage) and loss of 1 point of Constitution every day until either the victim dies or the disease is cured. A cure disease spell removes the infestation and can kill a vermivex instantly if it fails a save vs. spell.
Positioned at the edge of the first piazza after the market gate, The Lance And Board is a well-maintained stone gatehouse bought as the cit...
A play by Jose Zorilla performed in Spain on All Saint's Day for over 100 years, the story provides buckets of inspiration, be it the n...
Metric: Pieces. Whether of eight, of mind or meeses depends on the game. DISCLAIMER: Review based on PDF copy provided by Open Design. ...
Igneous Ink This ink is used for ritual purposes, igniting once it dries and burning with a faint orange smoky flame equal to candlelight. ...
Portal Gate by Elartwyne@DeviantArt In this part of the 3DPBMCSHMtm , some mechanisms of travel between the worlds are considered. Thes...