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Fortunately for me, I also have Dark Heresy and my guaranteed DH player I know doesn't have it yet. It's a lovely glossy book (expensive but IMHO worth it) and Fantasy Flight know their audience well. The monsters are the mix of wonderful horror and fantasy pastiche that DH excels in. The final chapter is an excellent section for GM advice too.
In my bag of swag was a cool dice bag with the Elder Sign on it, a couple more trinkets and a little game called Colonial Gothic by Rogue Games which I read on the train back. I didn't expect quality fluff (Indian PCs with proper tribal backgrounds) and simple mechanics featuring every AD&D grognard's icon , the d12! I heartily recommend it and it's companion volume Secrets.
I may do a couple of one-shots and even put some things up here for perusal. The total cost for Colonial Gothic and Secrets was £20; I think the PHB2 was £16. Is it a bad thing you can get a rule set, a setting and a sourcebook for nearly the same price as a partial rules upgrade for a game? Do we even think in those terms any more?
Maybe I didn't look like (whatever that is) a 4E player. No matter, I can find a deadtree copy anytime - legal PDF may be trickier of course. Besides, the DM for the latest game I'm about to start has declared it's 3.xE forevermore for him and I have no current headspace to run 4E right now (rebooting a Mage:The Ascension game while moving house) though I'm writing stuff fine.
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