Market Value: 300gp
Creation: 3rd level, Brew Potion, flaming sphere.
This plain white quill is valued by those seeking confessions. When the command word is spoken, it will ink itself and transcribe what is spoken. It stops when the speaker lies, resuming when the truth resumes. The speaker becomes aware of the quill's magic and can make a Will save (DC15) to resist. The quill stops working when picked up by another person who must speak the command word to resume it's magic. Ironically witches have the easiest time making them. The quill radiates conjuration, divination and enchantment magics.
Market Value: 16000 gp
Creation: 3rd level, Create Wondrous Item, comprehend languages, unseen servant, zone of truth
This dark green ink is prized by assassins. The ink is venomous if drunk or injected (Fortitude DC 11, 1d2 Con damage, cure 1 save). It's most insidious use is drawing a picture of a snake on a piece of parchment and casting it into flames. This summons a fiendish viper for 3 rounds that will obey the artist to the best of it's ability. There is enough ink for three such drawings to be made.
Market Value: 170gp
Creation: 3rd level. Brew Potion, summon monster.
Positioned at the edge of the first piazza after the market gate, The Lance And Board is a well-maintained stone gatehouse bought as the cit...
Metric: Pieces. Whether of eight, of mind or meeses depends on the game. DISCLAIMER: Review based on PDF copy provided by Open Design. ...
Igneous Ink This ink is used for ritual purposes, igniting once it dries and burning with a faint orange smoky flame equal to candlelight. ...
A play by Jose Zorilla performed in Spain on All Saint's Day for over 100 years, the story provides buckets of inspiration, be it the n...
Roll 1d10 for unlikely loot. Fingerbone skeleton key with jet inlaid handle . The key opens any non-magical lock on 1 in 6 (d6). If us...