Compare this with D&D Encounters which has a two-hour duration and publicity from it's business sponsor (always a smart move). That's roughly equivalent to a football (or soccer, depending on geography) match. The characters are pre-generated, everything is kept simple and encounters are designed to play to character strengths. While Wizards have used Wednesdays for D&D Encounters, there are fans of 4E who can't make it then. With at least four other days in the week, there are options for other sessions - heck, even other companies - to get a word in. Those FLGS working seven day weeks have even more options - and if you've published, then why not support your product?
The second Read An RPG Book In Public is coming soon. Is there mileage in a Play An RPG in Public beyond YouTube hijinks? While I'll be participating in the Read, I'll also consider taking it further... So to wind things up, here's a couple of questions for you to comment on - as comment is free!
- What would you need to run a demo game at a local FLGS?
- What incentive do publishers need to produce demo material to compete with D&D Encounters?
I totally agree Wizards of the Coast made a smart decision with Encounters and they're following that up with another smart decision, D&D Essentials. Now if they can sell that boxed set in a display in the board game section at Walmart, Target, and Toys R Us it will be fantastic.
ReplyDeleteI totally forgot about the Read an RPG Book in Public. Thanks for throwing that out there and participating in the Carnival!
You're welcome! While I'm pleased to see Wizards have realised 4E is a bit sprawly, interesting to see initial responses to Essentials were a bit guarded. As you note, the right distributor may make all the difference.
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